This
manual is in two parts. The first covers TrainPlayer, and describes how to
run trains on prepared layouts. The second covers TrackLayer, and
describes how to prepare the layouts.
We don't really expect you to read the manual. Most of what you need to know about TrainPlayer you can figure out by opening a layout and running trains. But you might glance through to pick up tips which could enhance your enjoyment. TrackLayer is a little more involved, so it is recommended that you at least go through the TrackLayer tutorial.
The manual is organized by topic. The first chapter tells how to open a layout, what you'll see, and how you can adjust the screen as you like. The next two chapters describe how to run trains, and how to assemble and dismantle them. The next two chapters cover advanced features: scheduling and recording. Last is a chapter on how to tailor the program to suit your preferences. The TrackLayer portion begins with an introduction and some basic information about files and images, followed by a tutorial which goes through the process of building a layout. Subsequent chapters go into detail about drawing track, curves, switches, and turntables.
The manual assumes a basic level of familiarity with the Mac operating system. You should how to operate a drop-down menu, and what it means to "navigate" in a file dialog. Menu commands are given as phrases, usually in bold type: Tools Edit refers to the Edit item on the Tools menu.