If you've drawn some track and want to make changes, there are several choices. You can correct a mistake by undoing it. You can delete a single track object -- track segment, curve, circle, turntable -- by point-and-press, or you can select several and delete them all at once. You can move or resize track objects, or copy them from one place and paste them into another.
Once a network of track is laid and interconnected, it's a little tricky to move it around without fouling something up. This is especially true where curves are involved -- the program attempts to keep straight segments tangent to their curve arcs, and this can restrict movement.
Track Object Properties
The Track tab of the Inspector shows you measurements of selected objects, including dynamic measurements as you draw or edit. You might consider leaving this on display while you draw.
To see the properties of an object -- straight section, curve, circle, turntable, station, or junction:

Or:
Choose the Straight, Circle, or Turntable tool.
Draw a new object. The properties update as you draw.
Undo/Redo
If you make a mistake, the easiest and safest way to fix it is to immediately undo it. To undo the latest drawing or editing operation:
Undoable operations include deleting, adding, or moving track, circles, stations, or turntables, and changing most track properties. Train moves are not undoable, nor changes made in the properties dialog.
Deleting objects
You can delete a single object -- track segment, circle, or turntable -- as follows:
When you delete a turntable or its bridge track, both the circle and the track are deleted.
To delete multiple tracks or objects:
Selecting objects
To move or delete a collection of objects, you must first select the ones to be modified. You can choose them one at a time, or several at once by dragging a selection box.
To select individual objects:
To unselect all objects: click an empty spot on the layout.
To select all objects: choose Edit Select All or press Cmd-A.
To select all objects in a given region:
If you hold down the shift key while dragging, the newly-selected items will add to the previous selection.
Moving objects
Once a network of track is laid and interconnected, it's a little tricky to move it around without fouling something up. One simple and safe operation is to move a track endpoint or junction.
To move a track endpoint (shown in D):
To move a junction or switch (shown in E):
To move a collection of track and/or other objects (shown in F):
All selected tracks and objects move as a unit. Attached tracks which are not selected are repositioned so as to remain attached.
In this example, five segments in a yard are all being moved at once. One end of the yard lead track remains fixed, the other end moves with the selection. The resulting angles are not train-friendly.
Copy/Paste
Selected objects -- tracks, circles, turntables -- may be copied to the TrainPlayer clipboard and then pasted elsewhere on the layout or in another layout. These objects cannot be pasted into other programs.
To copy a collection of objects:
To paste copied objects:
Pasted objects do not automatically connect to existing track, even if you position them so it looks like they should. To connect pasted track with existing track, you can delete and redraw a segment, or you can drag one junction on top of another and they will "fuse."